Hello and here are some news...
...and they consist in reorganization of the code repository, so I've cleaned up the mess, removed needless files, especially some math docs.
Also, I've accepted the following branching scheme:
master as master,
release for releases tags.
develop for development process,
multiple futures branches for futures(thanks, CO!)
OpenSAI is the software for easy digital drawing. It's open software so you can help us or use it how you want. Program's git: https://bitbucket.org/newlifer/opensai
Saturday, May 18, 2013
Saturday, May 11, 2013
Friday, May 10, 2013
Good news everyone!..
And the news are really good! OpenSAI is finally painting!
Sure, there're many of bugs, but I think it is the landmark anyway. Because the bugs will be fixed soon.
Some changelog:
* Layers control widget.
* Settings manager window.
* The painting and render pipeline.
* Navigation and preview widget.
* Primary/secondary color widget(works without bugs! Absolutely finished widget)
* Tool's settings.
* Piemenu for the canvas. (Will be more augmentable, for example the possibility to hook any action to the menu)
* OS X compatibility, thanks to John Wells for the pull request!
So, the screenshot in addition.
Sure, there're many of bugs, but I think it is the landmark anyway. Because the bugs will be fixed soon.
Some changelog:
* Layers control widget.
* Settings manager window.
* The painting and render pipeline.
* Navigation and preview widget.
* Primary/secondary color widget(works without bugs! Absolutely finished widget)
* Tool's settings.
* Piemenu for the canvas. (Will be more augmentable, for example the possibility to hook any action to the menu)
* OS X compatibility, thanks to John Wells for the pull request!
So, the screenshot in addition.
Saturday, April 6, 2013
Goals for the version #1
Hey ya'all! There's some goals we are going to do for the program, and we will mark the ones what were done. And add some if there will be new.
Goals for v.1
pre-alpha
alpha
pre-beta
beta
release
— User interface customization.
— Native graphic formats support: ora, png, psd, jpg, bmp, sai
— Plug-ins system.
— Full graphic tablet support: pressure, rotation, tilt, tangential pressure.
— Rotation, moving, scaling, flipping the canvas.
— Navigation-preview widget.
— Hue and Saturation.
— Layers tree: creating, deleting, selecting, moving, cleaning, setting params(blending method, opacity, texture)
— Stroke stabilization.
— Canvas area selecting.
— Selected area transformation: rotation, scaling, warping etc.
— Selecting the area by the color.
— Filters supporting.
— Undo/Redo system
— ...
Sunday, March 24, 2013
Some big changes...
Well hello, readers!
Here are some good news. Namly, we have moved our git repository to Bitbucker.com, so now it's placed at https://bitbucket.org/newlifer/opensai
And also we have got replenishments by way of the one wonderful programmer, who named FreeSlave, so because of it, the way to alpha will be faster, I hope.
Well, as a small news, some good guy made gentoo overlay with OpenSAI https://github.com/a1batross/alba-overlay
It says that our program is needful for someone! Yay!
In addiction, we'll public the list of goals/ideas soon and will start the polling for features what can be brought in next version.
Here are some good news. Namly, we have moved our git repository to Bitbucker.com, so now it's placed at https://bitbucket.org/newlifer/opensai
And also we have got replenishments by way of the one wonderful programmer, who named FreeSlave, so because of it, the way to alpha will be faster, I hope.
Well, as a small news, some good guy made gentoo overlay with OpenSAI https://github.com/a1batross/alba-overlay
It says that our program is needful for someone! Yay!
In addiction, we'll public the list of goals/ideas soon and will start the polling for features what can be brought in next version.
Thursday, March 21, 2013
Monday, March 18, 2013
Current progress
Hello everyone!
Here's the current progress of the main programm's part....
Due to that all my teammates has left, so I've had to do this alone and... instead of the almost month of shitty code generation I made it for the last week. It says me that I can done it alone faster...
Here's the current progress of the main programm's part....
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